Monthly Archives:
July 2011

News, updates and more from the world of Play My Code. Keep informed, follow @playmycode on Twitter or subscribe via RSS.

Updates: Full Screen, Auto Play, API Additions, Bug fixes and More

Posted: by Joe under Play My Code Announcements

We’ve finished a new round of updates for Play My Code including bug fixes, new API additions and some changes to the site and player. Bug Fixes Most of these were internal bugs, which rarely occurred or were quite minor. … Continue reading

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Updates: Anonymous Functions, Image Collisions and Rounded Rectangles!

Posted: by Joe under Play My Code Announcements

Since our last update, we’ve been doing more then just playing around with raycasting engines…. This latest release is primarily about bug-fixes, which easily made up more then half of the changes. We also put a lot of effort into … Continue reading

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Play My Code as a Rapid Prototyping Tool

Posted: by Seb under Game Development

PMC user Jayenkai (of A Game A Week/Socoder fame) has spent the past couple of weeks conducting a little experiment: knocking out small games in devastatingly quick succession, testing ideas and gameplay concepts. The experiment has been a resounding success: … Continue reading

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