getScreenHeight
getScreenHeight()
Returns the height of the screen, in pixels.
This height is a fixed height. If the player is resized, then the contents is automatically scaled, and so this height is unaffected.
// An advanced example, which uses getScreenHeight.
// It draws gradients across and down the screen.
onEachFrame() do
fill( :white )
width = getScreenWidth()
height = getScreenHeight()
setColor( :blue, 1 )
width.times() do |x|
setAlpha( x / width )
drawLine( x, 0, x, height )
end
setColor( :green, 1 )
height.times() do |y|
setAlpha( y / height )
drawLine( 0, y, width, y )
end
end