This would be very nice to have. Maybe they could be like python modules, where creating a new file also creates a new namespace, or you do it like PHP and many other languages, where including the file puts everything in the same namespace.
It would also be nice if you could publish these files, so that for example if I make a library for different glow animations, someone can simply import that module into his game.
We have a bunch of changes we are currently still finishing, and then we will turn our attention to multiple file support.
First this will be just adding multiple files in a project to start with, and we'll then add importing from other projects in the future.
I'm wondering if you'd be willing and able to do this, but to create a bit of anticipation about what's coming up, a roadmap for playmycode would be nice to see, so people know what new features they can expect in the near future.
bigblind
multiple files in projects
This would be very nice to have. Maybe they could be like python modules, where creating a new file also creates a new namespace, or you do it like PHP and many other languages, where including the file puts everything in the same namespace. It would also be nice if you could publish these files, so that for example if I make a library for different glow animations, someone can simply import that module into his game.
Wed Apr 4, 18:04
SD
In the works
Its in the works, or atleast thats what I heard.
Thu Apr 5, 0:45
Joe
Yup, it is in the works
We have a bunch of changes we are currently still finishing, and then we will turn our attention to multiple file support. First this will be just adding multiple files in a project to start with, and we'll then add importing from other projects in the future.
Thu Apr 5, 1:09
bigblind
Awesome!
I'm wondering if you'd be willing and able to do this, but to create a bit of anticipation about what's coming up, a roadmap for playmycode would be nice to see, so people know what new features they can expect in the near future.
Thu Apr 5, 8:24