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created: 1 year ago
2 months ago
It may have it's flaws, but the game is better than many of the games that are currently recommended. And now that the recommended section is the default section you se when you click "play", it'll become quite important to keep these fresh.
1 year ago
If you're standing still, the enemies pass right through you without killing you. It took me a while to work this (plus a few other things) out, but I enjoyed myself doing so- although I agree that the way the dialogues are handled needs some refinement, as does the signposting perhaps (I pretty much found out about the 'standing still' thing by accident, after all!)
So I've got to move my hands from keyboard to mouse so I can click away those persistent and pervasive dialogs? Enemies that are unavoidable? Nope, I'm done. I do not enjoy this game.
Which is a pitty. It looks like you've put a lot of work into it to make it work. But it's just not enjoyable.
Brilliant, surreal graphics and gameplay, and nice narrative- certainly one of the more ambitious games I've seen on PMC.
Only one problem: a lot of games use WASD (on an English keyboard) as arrows. A few times I've instinctively pressed those keys and activated your debug mode by mistake. I would recommend you disable the debug mode in the final version, at first I thought it was a deliberate part of the game!
Also, a suggestion: it would be nice if the player could key through the prompts, rather than having to take their hands off the keyboard to click the mouse.
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